Below is a collection of classes that I have taken in my time at Depaul. Gen-eds and other liberal arts studies courses are not included.
Intro to Computer Science I
Intro to Computer Science II
Fundementals of Game Design
Discrete Mathematics I
Animation 101
Game Development II
Practical Scripting for Games
Data Structures I
3D Design and Modeling
VR Game Development
Computer Systems I
Data Structures II
Intro to Level Design
Optimized C++
Intro to VFX
Object-Oriented Game Development
Applied 3D Geometry